Toys, games, and media /

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Bibliographic Details
Other Authors: Goldstein, Jeff., Buckingham, David, 1954-, Brougère, Gilles.
Format: Book
Language:English
Published:Mahwah, N.J. : L. Erlbaum Associates, 2004
Subjects:
Table of Contents:
  • Introduction : toys, games, and media / Jeffrey Goldstein, David Buckingham, Gilles Brougère
  • Part I. Toy culture
  • The toy theater : the revival and survival of an English tradition / Alan Powers
  • War toys in the world of fourth graders : 1985-2002 / Gisela Wegener-Spöhring
  • Toy culture in preschool education and children's toy preferences / Waltraut Hartmann and Gilles Brougère
  • Kitty litter : Japanese cute at home and abroad / Christine R. Yano
  • From Pokémon to Potter : trainee teachers explore children's media-related play, 2000-2003 / Elizabeth Grugeon
  • Part II. Children and digital media
  • The internet playground / Ellen Seiter
  • The internet and adolescents : the present and future of the information society / Magdalena Albero-Andrés
  • Learners, spectators, or gamers? An investigation of the impact of digital media in the media-saturated household / Stephen Kline
  • Learning with computer games / Jonas Linderoth, Berner Lindström, Mikael Alexandersson
  • Part III. How technology influences play
  • Tangible interfaces in smart toys / Mark Allen
  • Preschool children's play with "talking" and "nontalking" rescue heroes : effects of technology-enhanced figures on the types and themes of play / Doris Bergen
  • "Hey, hey, hey! It's time to play" : children's interactions with smart toys / Lydia Plowman
  • Adaptation of traditional toys and games in new technologies : new products generation / M. Fabregat, M. Costa, M. Romero.